It’s like the battle of the sandboxes at the moment and today is no exception, “Centration”, a sandbox, survival, horror game set on a space station now available on Steam early access!
Join your friends and thousands of other players from around the world to crew space-stations in a far away solar system, working together to maintain, defend and manage everything from lunch-time menus to the state of the fusion engines. Work shifts and get paid for your tireless efforts, expand your character’s skills and experience, kit yourself out with the latest and greatest gear and get promoted over your friends.
Start your own space station, with your very own space station and crew to maintain it. With this comes responsibility. Organise your crew and every detail from the colour of their shoe-laces to crew rotas. Provide endless hours of entertainment with different modes, events and in-game gameplay cues.
The environment you play in is as realistic as possible, with a dynamic airflow engine, everything powered by a dynamic power grid, realistic combat, different medical treatments, scientific procedures, in-game script-driven machinery, with a fully destructive environment on the horizon.
Everything in Centration is optional. It’s a sandbox environment. Gameplay flows from you and your crew mates’ actions (or lack thereof). One of the core aims of Centration is to provide a free environment for you to create or end the situations, the opportunity for true roleplay or simple action-packed fun.
If there’s a problem with the engine, and you’re the engineer – you should probably go look at it. But you don’t have to. It’s up to you. The choice is yours.
Survival is key. It’s one of the most important mechanics of the game, it’s what your overall aim is. If you survive to the end of a round, you’ll be rewarded richly. If you don’t.. well, let’s not talk about that too much. You’ll be on board a space station with the equipment that you need to survive – but it could (and probably will, let’s be honest here) malfunction, with people that could turn on you at any minute, with the harsh silence of space surrounding you. Face the true horror that mankind will face. Itself.
You’re not surviving alone though. You’ll join perhaps dozens of other players from around the world, you’ll team up and survive or you’ll turn on each other and die. Centration is played in rounds – you begin a round with everything safe and normal, and progressively everything starts to – quite literally – go to hell. Rounds could last from 5 minutes to 5 hours, based on your gameplay and your actions throughout. Perhaps the others on your crew have different motivations? Perhaps they’re supposed to kill you? Maybe they’re not, but they’ll do it anyway. You don’t know – so watch your back.
Brutal, Realistic Combat
Brutal, visceral, and most of all… dangerous. Centration isn’t about fast-paced in-your-face combat, running and gunning. It’s not an FPS. It’s a battle for survival. Your weapon? Whatever you can reach before you come to an untimely end. What will you get? Are you lucky enough to be armed with a gun? Maybe a scalpel smuggled out of the med-lab? Or are you unlucky enough to have been rudely interrupted on the loo, forced to use your own shoe in defence of your life…
Realistic Medical Treatments
But of course, when everything goes pear-shaped during combat, there’s the diverse medical system , which can save (or curse…) you. You can be bruised, factured, broken, cut, strangled and poisoned. Internal bleeding, ruptured organs? Brain damage? The doctor will be your best friend… or worst enemy.
Space stations have a limited supply of air, and the tools to recycle and process the Co2 back into O2. A single hull breach is all that stands between you and the vacuum of space. In the event of explosive decompression, you will find yourself (and everything that isn’t bolted down nearby) being sucked through the breach into the cold dark of space. Fire, lack of air? Those are the least of your worries.
Everything needs power to run, and it’s no different in Centration. Our dynamic systems mean that everything is connected to something, everything needs to be powered and that power needs to come from somewhere. Computer screens, interaction, everything. If something goes wrong, and you lose power… well, let’s just say you better hope the backups have been checked and work.
Why are we even here? What are we doing? Why is everyone dying? Who cares! You can do SCIENCE! Lock yourself away in a science lab while the station rips themselves apart, chase your crew around like lab rats and discover all of the secrets that science has, team up with other scientists and discover new and fun ways of doing… anything.
Everything in Centration is driven by computers. These computers require code and scripts to operate. You can write this code in-game. Put 2 and 2 together, and the result is death and destruction. Re-write the airlock to close as soon as anyone gets near it, or even close ON people. Script a console to explode as soon as someone logs in, re-write access codes or simply display naughty pictures on your crew-mates’ screen for the fun of it.
Fully Interactive Environment
If you can see it, you can interact with it in some way. Don’t like that table? Move it. Don’t like that console? Re-install it. Don’t like that crewmember? Eject it. You get the picture here. Enjoy.
- Simulated Station Training Environment
- Dynamic Airflow Simulation
- Player-Hosted Servers
- Interactive Doors and Consoles
- Multiplayer Online Space Station Simulation
- Join Station crews or start your own crew
- Sandbox Survival
- Fully Interactive & Script-Driven Environment
- Realistic and Dynamic Combat
- Full-Featured Medical Systems
- Dynamic Electrical Systems
- Dynamic Airflow & Gasses
- OS: Ubuntu 12.04 or Chosen Distro
- Processor: 2.5GHz Single-Core or Better
- Memory: 1 GB RAM
- Graphics: 512MB Graphics Shader Model 3 or Better
- Network: Broadband Internet connection
- Hard Drive: 15 GB available space