Download ‘Stuntrally 2.0′


The new release got pretty neat features. Car handling has been fine-tuned with new tires and suspension. Grass deformation under car, FPS increased on big tracks and more. 

Stunt Rally‘ car simulation is done by VDrift a great game by itself, also using bullet. Rendering is done by OGRE, trees/grass by PagedGeometry, Gui by MyGUI. The road is based on a 3D spline and it’s fully customizable in editor.

Change log v 2.0
  • 116 tracks (5 new, 18 renewed)
  • 4 new cars: N1, S8, XZ, LK4, also renewed 3S and some wheels
  • Updated wiki pages with navigation and new car pages
  • Graphics
    • New pines and rocks in winter
    • Height fog and 2 color fog on some tracks
    • Better materials, specular on glass pipes, objects
    • Blending between road materials
    • Terrain triplanar 1 layer option (more Fps than full)
    • 2 more graphics presets
  • Game
    • Car body glossiness, new slider
    • Grass deform under car
    • Minimap border option
    • Rewind ghost
    • Camera distance ray (shortens when near mountains)
  • Fixes
    • No memory leak (crashed after some New Games)
    • Optimisations for batch count, more Fps on big tracks
    • Proper start after loading (no camera jump, good reflections, preloaded impostors)
    • Fixed crashes, VDrift splitscreen, replay load, championship stage end
  • Editor
    • 3D preview for vegetation models and objects
    • Objects editing improvements
    • Fixed align terrain to road issue with objects and fluids sizing
    • Default terrain error for track on HMap tab (more for high terrains)
    • Triplanar 1 checkbox on Layer tab (to mark high mountains)
    • Road wall, column materials, scale multipliers


StuntRally 2.0



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Author: RootGamer View all posts by

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