Philip’s begins with something all too real – his mother’s death. The days following the funeral are characterized by nothing, save for an incessant feeling of abandonment. Until, that is, he receives a letter from a dead man.
Philip’s father left before he was born, taking his reasons with him. Now, here he is, opening up the door from beyond the grave. That door leads to more questions, and those questions lead to Greenland. Philip follows the clues – they’re all he has left.
On leaving the final signs of human civilization behind him, in search of the location mentioned in his father’s ambiguous notes, Philip wonders if he’s left some part of his humanity behind as well. Soon, that will be the least of his fears.
Now, Philip needs your help. He’s found an inexplicable metal hatch, in the middle of a frozen wasteland. Inside, is something yet more unfathomable.
Played from a first person perspective and powered by a 3D engine utilising cutting edge technology, Penumbra is a true advancement to the adventure genre. The unique physics system allows for true environmental interaction: The player can open drawers, pull levers, pick up objects and manipulate those objects in 3D space – all using natural mouse movements, creating a highly interactive and immersive game world.
The Penumbra series’ central character, Philip, is realistically vulnerable, while enemies are fierce and intelligent. Any object can be picked up and thrown in defence, but the end result might only be to buy some time, or more likely, anger enemies further. Avoiding, outwitting and sneaking past enemies entirely provide the best chance of survival.
Penumbra will put players on edge like never before as they explore bizarre and mysterious environments, the unknown awaiting them behind every corner. The world is detailed both in terms of graphical fidelity and narrative character – The Penumbra Series is a horrific experience that will grip players from its opening thrills to it chilling denouement.
Penumbra Black Plague