Lars Gustavsson Of DICE talks Linux Gaming


Today Polygon’s Jenna Pitcher talked to Lars Gustavsson the Creative-Director at DICE about SteamOS and asked his opinion about SteamOS and Linux gaming market in general. Now normally we at don’t like posting stuff like this, But I am a huge fan of the Battlefield series and get your opinion about this.

It would only take one “killer” game for the Linux platform to explode its way into mainstream gaming, DICE creative director Lars Gustavsson told Polygon, revealing that the development studio would “strongly” like to get into Linux.

We strongly want to get into Linux for a reason,” Gustavsson said. “It took Halo for the first Xbox to kick off and go crazy — usually, it takes one killer app or game and then people are more than willing [to adopt it] — it is not hard to get your hands on Linux, for example, it only takes one game that motivates you to go there.”

“I think, even then, customers are getting more and more convenient, so you really need to convince them how can they marry it into their daily lives and make an integral part of their lives,” he explained, sharing that the studio has used Linux servers because it was a “superior operating system to do so.”


As you can see Lars know and has worked with Linux on a server aspect. Now this still his opinion about Steam OS , Steam Machines and Linux gaming. So this could be just hype on his part. Or he truly feels that Linux has a major shot in the big leagues . He continues saying.

“Basically for different ways of accessing customers and giving them possibilities of play, I think it is super exciting,” he said. “The only thing I know is that from five or ten years from now gaming and especially how you consume it won’t look like it does today. I do think with streaming services and new input devices and so on, it wouldn’t surprise me if there is less need of hardware and more on demand gaming experience.”

I found what he says here interesting.

“I think, hopefully, competition usually means a better experience for the customer. Sometimes. You know, was the VHS tape better than BetaMax? VHS won,” he continued. “So it does not always go in the right direction but overall I think it is healthy with competition. It is truly welcomed, so that we can have better games in the future.”

The director believes that with its recent rise and success, indie game development is in a better position to cater for the Linux video game market despite its limited audience.

“With indie, for a long time, it seemed that it was only AAA title that will survive and then the explosion came with mobile and indie games,” he said. “So I’m really happy to see that has swung back to where people say ‘Well, will AAA titles survive? Are they mammoths that don’t know that they are dead yet?’

“So, to me, I think that the possibilities are many and I think indies can build for Linux even though we don’t have enormous audience,” he said.

Now At this time as I and posting this I am also emailing DICE to let them know how much I support any plans for The Battlefield franchise to come to Linux. I hope that you do to. Fan of Steam or Not Valve has lit a fire under the gaming industries ass. Linux is getting noticed and now its time to say something. What are your thoughts and what Lars said.



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Author: Ultimoore View all posts by

2 Comments on "Lars Gustavsson Of DICE talks Linux Gaming"

  1. dunix October 12, 2013 at 21:49 -

    Would be nice to enjoy any Battlefield on Linux. However, i don’t think he’s talking about battlefield, possible a new, yet unannounced title.

  2. Ultimoore October 12, 2013 at 22:00 -

    @dunix – That would also be great Dice stalkholme really innovates for the company . I wouldn’t be surprised they announced a new game for SteamOS / Linux.

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