Valve will discuss in March, during the Game Developers Conference, a lecture about the possibility of Team Fortress 2 play with a virtual reality goggles. The title of the speech leaves little to the imagination: “What we have learned from porting Team Fortress 2 to virtual reality”
The programmer discusses the support for stereo images, how a 2D interface in a field of view of 90 degrees can be displayed and how mouselook can be translated to head movements.
Also Michael Abrash, who works at Valve to develop hardware, gives a speech at the GDC. Which is called “Why virtual reality is difficult (and where it might go)”. Valve has already announced that it itself different types of hardware on the market wants to spend.
Virtual Reality glasses started to show in the news about half a year ago. When John Carmack, programmer and co-founder of id Software, showed his enthusiasm for the Oculus Rift. Carmack has built in support for the Oculus Rift in the BFG Edition of Doom 3, which last year hit the market.