‘GCW-Zero’ Open Source Gaming Handheld

The ‘GCW Zero‘ gives you full control of your handheld. Install any application you want to run, change the operating system in any way you want. We won’t fight you; in fact we’ll encourage you.

Because the Zero runs Linux, a huge library of excellent, free, open source software can run on it. Our core development team is hard at work porting popular applications to provide a strong launch day lineup and we’re sure many more will follow from us and from our community.

Software

The Zero’s operating system is OpenDingux, a Linux distribution which is designed to be developer friendly with SSH login, SFTP file transfer and a debugger with profiling tools already included. Both the distribution and the SDK are kept up-to-date; for example we are currently using Linux 3.7 and GCC 4.7.2.

 

Specifications

  • CPU: Ingenic JZ4770 1 GHz MIPS processor
  • GPU: Vivante GC860, capable of OpenGL ES 2.0
  • Display: 3.5 inch LCD with 320×240 pixels; 4:3 aspect ratio is ideal for retro gaming
  • Operating System: Linux 3.x (OpenDingux)
  • Memory: 512 MB DDR2
  • Internal storage: 16 GB, most of which is available for applications and data
  • External storage: micro SDHC up to 32 GB or micro SDXC of 64 GB (SDXC cards must be reformatted before use)

Connectivity

  • Mini USB 2.0 OTG
  • Mini HDMI 1.3 out
  • 3.5 mm (mini jack) A/V port for earphone and analog TV-out

Other

  • Accelerometer (g-sensor) and vibration motors
  • Wireless: Wi-Fi 802.11 b/g/n 2.4 GHz, can connect to access point or direct device-to-device
  • Dimensions: 143 * 70 * 18 mm
  • Weight: 8 oz / 225 g
  • Battery: 2800 mAh

source

SHARE THIS POST

  • Facebook
  • Twitter
  • Myspace
  • Google Buzz
  • Reddit
  • Stumnleupon
  • Delicious
  • Digg
  • Technorati
Author: RootGamer View all posts by

One Comment on "‘GCW-Zero’ Open Source Gaming Handheld"

  1. Siegfried Martin January 20, 2013 at 18:34 -

    Looks Interesting, I would like to know what launch titles it will get.

Leave A Response

You must be logged in to post a comment.