With over 60hrs remaining, the Distance kickstarter project completed it’s funding. This promising arcade racer, build with Unity3D engine will come to our beloved OS. They announced Linux support some time ago
We’re excited to announce that Distance will officially be supported on Linux! We tested Distance using the Unity 4 beta, and we feel confident that we can safely bring Distance to Linux. You can read more about the Unity 4 Linux support by checking out their FAQ page here. For those of you who are Linux users, please help by reaching out to the Linux community and let them know that this game exists!
On top of that, we’re announcing the official addition of split-screen to Distance. We took the time to test it out because we believe it’s something severely lacking from most racing games today, and we’re excited to have it be a part of the action in Distance. Right now we’re looking at 2-4 players, but we’ll keep experimenting to see what works best for each mode.
The game is a spiritual successor to the multi-award winning game Nitronic Rush, created by ourselves and 8 others while attending DigiPen Institute of Technology. It was released in 2011 on PC, and it was widely praised for its innovative mechanics, visual style, audio design, and atmosphere.
Nitronic Rush was a student project and in many ways only a prototype for what Distance will become. You can try it out for yourself (for free) by downloading it. However not shure if it’s supported by playonlinux /wine.